Join us for next week’s NCompass Live, “Explore Wearable Technologies and Book Connections for Youth”, on Wednesday, April 22, 10:00-11:00 am Central Time.
In 2015 the hottest accessory for young and old is wearable technology and e-textiles. Wearable technology refers to devices that can be worn by users, taking the form of an accessory such as jewelry, sunglasses, a backpack, or even actual items of clothing like shoes or a jacket. A benefit of wearable technology is that it can conveniently integrate tools, devices, power needs, and connectivity within a user’s everyday life and movements.
This NCompass Live focuses on “wearable tech” projects and e-textile projects for youth in your library. Dagen Valentine, Graduate Assistant from Nebraska 4-H will be presenting wearable/e-textiles tech youth project ideas for libraries. He’s selected a fiction and a non-fiction book for each of these age-groups, grades K-5, middle school and high school. He’ll suggest wearable tech projects that can be done with each book. Dagen will share information on where to purchase the hardware for the wearable tech projects he highlights in today’s webinar.
Upcoming NCompass Live events:
- April 29 – Tech Talk with Michael Sauers: Wreck the Library: How to Host a Tech Take Apart
- May 6 – Let’s Make This Look Good: Graphic Design for Maximum Engagement
- May 20 – Reading & Sharing: The System Directors Talk About Books
- June 3 – Connecting to your community through the Human Library program: The Pace University Library experience
For more information, to register for NCompass Live, or to listen to recordings of past events, go to the
NCompass Live webpage.
NCompass Live is broadcast live every Wednesday from 10am – 11am Central Time. Convert to your time zone on the
Official U.S. Time website. The show is presented online using the GoToWebinar online meeting service. Before you attend a session, please see the
NLC Online Sessions webpage for detailed information about GoToWebinar, including system requirements, firewall permissions, and equipment requirements for computer speakers and microphones.