2014 Digital Inclusion Survey Results
Nebraska | National Avg. | |
Avg. Download Speed | 10 Mbps | 16 Mbps |
Avg. Number of Public Access Computers/laptops | 13.3 | 18.8 |
eBooks | 79.1% | 90.3% |
Online Health Resources | 38.8% | 76.8% |
Mobile Apps to Access Library Services | 25.9% | 42.7% |
General Computer Skills Training | 81.9% | 86.9% |
General Familiarity with New Technologies (e.g. using eReaders, tablets) | 59.0% | 61.8% |
Social Media (e.g. blogs, Twitter, FaceBook, YouTube) | 62.3% | 57.2% |
Summer Reading for Children | 90.5% | 95.4% |
GED or Equivalent Education | 20.9% | 34.9% |
STEAM (Science, Technology, Engineering, Arts, and Math) Events | 20.4% | 34.2% |
Applying for Jobs | 66.2% | 73.1% |
Accessing and Using Online Business Information Resources | 26.4% | 47.9% |
Providing Work Space(s) for Mobile Workers | 39.3% | 36.1% |
Hosting Community Engagement Events (e.g., Candidate Forums, Community Conversations): | 32.8% | 40.2% |
Hosting Social Connection Events for Young Adults (e.g., manga/anime, gaming, book groups): | 43.3% | 59.8% |
Identifying Health Insurance Resources | 48.3% | 59.4% |
Locating and Evaluating Free Health Information Online | 57.2% | 57.7% |